Description

Long awaited feature ripped straight from upcoming CoC 1.5, coded by Alundaio. All credits to him!

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Ignite or Extinguish Campfires [1.4.22]
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Balathruin
Balathruin - - 357 comments

Revo Lucas is Alundaio.

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Strelok_Freeman Author
Strelok_Freeman - - 66 comments

Thank you, i didn't know. Corrected.

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Strelok_Freeman Author
Strelok_Freeman - - 66 comments

I hope it's ok to share things like this. If not then please let me know, i will remove this submission immediately. Happy gaming.

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*Raubtier*
*Raubtier* - - 1,086 comments

Time to be an ******* and put out everyones campire. Like a true bandit cyka.

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CzechDeath
CzechDeath - - 1,527 comments

OOooooh so the most important piece of info is 1.5 is being developed? ooOOOOooh =D

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Guest
Guest - - 688,627 comments

yeah, thats awesome

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Xynta2137
Xynta2137 - - 15 comments

Rename config folder to configs before you start complaining it doesn't work.

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Strelok_Freeman Author
Strelok_Freeman - - 66 comments

Fixed

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Guest
Guest - - 688,627 comments

It's not working right the mod you change level happens problems do not work anymore

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Strelok_Freeman Author
Strelok_Freeman - - 66 comments

Sorry dude, but i don't understand what you're saying. Be more specific.

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kieronNapierchiki
kieronNapierchiki - - 95 comments

Love it I can finally have a Chiki vodka by a campfire on my own :)

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Stokker
Stokker - - 303 comments

Next step - allow us to emote, like sitting by the campfire, playing guitar/harmonica, etc :D

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Kardue
Kardue - - 225 comments

I always thought that it would be cool to have character involvement options that slowly add to your rep so you can patch up relations or strengthen them, like by the campfire tell a joke, share a couple of drinks, talk sh!t about Monolith, and small reputation points would be added to your character/faction.

One thing (I can't remember from which mod, I think I saw in Faction War for Clear Sky or Complete for CS or CoP) that I would LOVE to see in CoC is like for example lets say there's a shoot out and you ransack some corpse that you DIDN'T kill, the guy who did kill that person would go up to you and tell you to give it up. A dialogue box would appear and you would have 3 or 4 options... 1. "Kick rocks before I kick your teeth out" 2. "Let's talk about this" or 3. "Here you go" (give up everything from that body). I'm paraphrasing of course but your response would range from aggressive to passive and you could take your chances and risk a shoot out if the stuff is something you really wanted, if you bluff the guy depends on certain points of some kind (I think your rep) but you loose a few if you handle it aggressively, or you give it up losing what the body had.
A REALLY COOL mechanic that I wish would make a come back.

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ParanoidCommie
ParanoidCommie - - 135 comments

*heavy breathing*

Now, WHERE IS THE COC IRC?!

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derbozz
derbozz - - 11 comments

iam only able to light the fires at the rookie camp guess something went wrong there with the installation? =/

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Strelok_Freeman Author
Strelok_Freeman - - 66 comments

Try with your weapon holstered.

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derbozz
derbozz - - 11 comments

didnt even think about that one lol. problem fixed thanks alot :)

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martapintos1963
martapintos1963 - - 54 comments

getting more and more confy... When i donĀ“t play CoC, i miss CoC.
Will this work on CoM? hope it does.
Tnx cosmicly

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Junx
Junx - - 790 comments

First time working, when a add second time no work? Ideas?

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ParanoidCommie
ParanoidCommie - - 135 comments

wait do i have the apply the first addon and then the questlines patch?

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oliverryder12
oliverryder12 - - 113 comments

Is it compatible with the misery version for the chernobyl call?
Moddb.com

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zorgl
zorgl - - 246 comments

A must have. THANKS !

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MrSamsa
MrSamsa - - 120 comments

Might be a coincidence but after installing this mod using the compatibility patch for docX I can no longer click the button that centers map on objectives. I mean i can click it, but it wont center on objectives anymore like "meet with beard".

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slipkid69
slipkid69 - - 1,334 comments

I'm a fire starter twisted fire starter!

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FIENdGusarow
FIENdGusarow - - 3 comments

can i use this mod for scs if not its too bad

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zorgl
zorgl - - 246 comments

I wish we could have it for COP.

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Guest
Guest - - 688,627 comments

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ehr7274
ehr7274 - - 3 comments

Sorry if I missed anything but I cant get it to work. When I am in front of an already lit campfire, the option "Extinguish" is there but when I hit F button nothing happens: it remains lit..

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Guest
Guest - - 688,627 comments

I noticed one small bug that this mod seems to cause. When I am doing individual jobs for stalkers like selling them rifles or giving them antidote etc, I am usually able to click through their "do you have any jobs" responses until they say that they want a specific item that I want to give them. The item they want will change each time I select the "do you have any jobs" prompt. After installing this mod, the aforementioned process no longer happens and upon asking the stalker if he has any jobs he will only ask for one singular item each and every time I talk to him. It makes pawning rifles off incredibly hard because they will no longer cycle through a list of guns like before when asking them about getting them a gun for a job.

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jmanullang7
jmanullang7 - - 26 comments

yup me too. using doctorx questline.
When I'm finished the scientist mission in yantar, which it's part of the main quest as an army, well when i ask a job, the description is just said yan_stalker_shakarov_task_2_about.

When I'm accept that, the game just crashed.

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volrath77
volrath77 - - 8 comments

I also want to add something, not sure whether it's a bug or just something normal. After I added this mod, I can't seem to get any meat or body parts when harvesting mutants. I already have the Well Dressed achievement.

Can anyone else verify this? Or is it just normal RNG shenanigans?

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Jsaac4000
Jsaac4000 - - 5 comments

Thanks man, this seems to work better for the patch 1.4.22 as for the new full release 1.4.12 some campfires triggers seem to be somwhat missplaced others dont have triggers at all( always on), but i am not sure if it is because i installed the mod after already having started a game still very usefull at night because the nights in CoC are dark af compared to CoP.

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