dev_measure textures in goldsource
replace decals.wad with this one
READ THIS:
THE TEXTURES ARE NOT THE RIGHT SIZE.
USE TEXTURE ALIGNMENT TO SCALE THEM DOWN (i might put the exact dimensions here eventuly)
UNLESS YOU HAVE ALREADY EDITED YOUR DECALS.WAD THEN THIS WILL BE FINE
THIS .WAD HAD THE ORIGINAL DECALS IN IT AS WELL
THE PREVIEW PICTURE IS NOT FROM THE PACK IT WAS SOMTHING THROWN TOGETHER IN 5 MINTITES FOR THE PREVIEW PICTURE
bad
can you explain how
I don't see the point of this, why replace decals.wad which is an important WAD ?
This serves no purpose, sorry :/
To measure stuff I assume.
You'd obviously replace Decals when you're done.
honestly i don't use them for measuring
i couldn't decide what one to put it in
and unless you've already edited your decals.wad then there wont be a problem i added them in
Those white lines are off the scale.. BAD!
if your talking about the preview pic that was just made with paint as moddb said the actual textures were too big
it's not hard to rip textures.
should've just stuck to that.
sorry.
poor job recreating them too.
they were ripped straight from hammer no editing at all
i might get around to doing it one day all i use are the grey and orange grids though can never decide what texture set to use lol
hmm, then you should've used them as the preview image.
i went off of that.
sorry.
MS Paint power XD joke but bad
I'd give this a 3/10.
I'm sorry for such a low score but you could have put a lot more work into this