Description

dev_measure textures in goldsource replace decals.wad with this one

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dev_mesure in goldsrc
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ammd
ammd - - 1,003 comments

bad

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diesal_11 Author
diesal_11 - - 88 comments

can you explain how

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MrMazure
MrMazure - - 223 comments

I don't see the point of this, why replace decals.wad which is an important WAD ?

This serves no purpose, sorry :/

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Doommarine23
Doommarine23 - - 653 comments

To measure stuff I assume.

You'd obviously replace Decals when you're done.

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diesal_11 Author
diesal_11 - - 88 comments

honestly i don't use them for measuring

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diesal_11 Author
diesal_11 - - 88 comments

i couldn't decide what one to put it in
and unless you've already edited your decals.wad then there wont be a problem i added them in

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MechanicalPaladin
MechanicalPaladin - - 585 comments

Those white lines are off the scale.. BAD!

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diesal_11 Author
diesal_11 - - 88 comments

if your talking about the preview pic that was just made with paint as moddb said the actual textures were too big

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Sionfel
Sionfel - - 1,552 comments

it's not hard to rip textures.
should've just stuck to that.
sorry.
poor job recreating them too.

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diesal_11 Author
diesal_11 - - 88 comments

they were ripped straight from hammer no editing at all
i might get around to doing it one day all i use are the grey and orange grids though can never decide what texture set to use lol

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Sionfel
Sionfel - - 1,552 comments

hmm, then you should've used them as the preview image.

i went off of that.
sorry.

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Ichiman94
Ichiman94 - - 522 comments

MS Paint power XD joke but bad

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HalfLife-HeadCrab
HalfLife-HeadCrab - - 335 comments

I'd give this a 3/10.

I'm sorry for such a low score but you could have put a lot more work into this

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