No wait I change my mind, keep the pistol. Sorry I said that, it's just that the rifle is useful in the mod to kill multiple enemies. By the way the, "you again" line was for Screwdriver1977.
Get lost, douchebag. The pistol has a great stopping power, causing more injuries due to a larger caliber. In the Doom, this translates into more damage. Well, this way, the information for the helpless idiots like you.
The pistol is a disadvantage to players. I'm not an idiot, I know for a fact that the rifle is much more powerful than the pistol. Plus it makes much more sense for Doomguy to have the rifle since that's what he carries in third person while carrying the pistol in first person on the ultimate doom.
Rifles, more penetrating power, not the stopping. Do you have any ballistics knowledges or something... ****, what a primitive language... What about "looks like" it is only your opinion. You can wipe them.
I don't know how you're getting so much scores when i'm making a point about what's better than the other. I never tried the pistol in brutal doom because the file doesn't work, but I do know that it isn't as much better as the rifle. The rifle has more bullets to shoot with, it has ADS (Aim Down the Sights), easier to get multiple enemies, and it looks cool, plus it fires faster since it's fully automatic. The pistol....um....oh yeah it has 15 bullets to shoot with, doesn't have ADS, and yeah it's weaker. Do you finally understand?
****, just look how it is implemented Quaker540. As for ballistics: if I shoot you out of the same-M16, the bullet will pass through. With the high level of adrenaline, you can not even its right to notice. Pistol-bullet as you reversals bones and flesh, be sure it is very traumatic. Understand the difference between "Stop" and "penetrating" action?
Бля, если я изволю изложить сие на родном языке, ты вообще охуеешь, я и так вынужден подбирать слова на вашем языке алгоритмов. Кхе, use a translator, I'll explain more capacious and flexible language: учи баллистику, иначе так и останешься имбецилом. Повреждения от пистолетной пули куда тяжелее, чем от винтовочной.
yes, because ballistics totally come into play in brutal doom, how 'bout you explain to the guy who made this about bullet arch and such since your such a realist. get out of here you pretentious little ****. you know a smidgeon about firearms and feel the need to be belligerent on the web about your knowledge, and to people who are playing a video game. "**** a gamer for not having extensive knowledge of firearms" is what you're saying basically. you're the only one who looks like a douchebag here, *******. learn english as well by the way, you come off as an even bigger ******* when no one can understand you. by the way, a 9mm handgun does not have as much stopping power as a 5.56 round, especially when you can more accurately put more rounds down range with the rifle faster.
Come on guys,I just added the pistol cuz I like how it look, I'm 34 old and never played Doom because I played Duke Nukem first, but I always know Doom was a great game, now with Brutal Doom and this weapon pack is a pleasure to me finish Doom 1 and 2 :D
As I said, I never played Doom, so I made just the weapons from the original Doom. In the beginning I made this mod just for me, but I wanted to share it, but dont worry I will take the suggestions for a future update :)
Cool. And for making such a good looking weapons mod, I'll tell you a bit about doom's ports. Skulltag was an amazing multiplayer doom port. It featured extra weapons, monsters, and settings in the options menu. Plus lots of player skins can be seen and maps for multiplayer. They cancelled skulltag though, I don't know why but they did. Although great news! The creators of skulltag made a new port that continues skulltag. It's called Zandronum. It still has some of the features from skulltag (weapons, awesome multiplayer, and settings). I don't know if the extra monsters are still in, but they brought back the rest. So yeah, that's what I meant by the weapons. Can you make models for Zandronum's extra weapons? The ones you have now look cool.
Mr. predaaator, your customised weapons pack is a legitimate addon for Brtual Doom. However, I have some complaints that I hope you might improve for your future updates:
First of all, the default glove colour (id est, black) is somehow different with that of your custom hand sprite (which is beige-esque to light brown)
Second, the animation is choppy... the "super shotgun" reloading sprite is too messy.
Third, in the same reloading sprite, I noticed a wrist watch on the Marine's left arm.
And lastly, if you could buy some time, can you make an animation sprite for Revenant's shoulder cannon, Mancubus's flame cannon/flamethrower, and the MP40? You will definitely satisfy my gaming experience if you could make those.
I will rate this: 6.5 out of 10.
Nonetheless, good job! 'Tis very rare for someone to post customised weapons pack here. RIP AND TEAR!
Well you guys said something that had to do with brutal doom's berserk pack when you pick it up. And sorry I didn't reply quickly, I was playing on my 360.
Oh, right... the gloves, which I did mention in my list. Don't worry about the "reply" issues. And good luck with whatever you are playing in your 360!
Call of Doom: Rip & Tear
And its spinoff, Call of Doom: Demons
Actually it's call of dooty: green ops.
LOL!
Actually, I'm 420% certain that this is the new Call of Dooty III: Spectres DLC pack, I can tell by the fish AI and the polygons
Anyway, so call of duty is awesome.
Don't forget the sequel: "Call of Doom: Martian Warfare"
I won't.
Call of Doom: Fhtagn
These sprites were ripped and teared.
Don't you mean BattleDoom?
Not Bad. But finalize the animation. Synchronize smooth. And to add the missing footage.
(buried)
Oh man...you again. Well I never tried this out yet, but why add the pistol? It sucks. The rifle is much better.
I will take the suggestions for a future update thx! :)
(buried)
No wait I change my mind, keep the pistol. Sorry I said that, it's just that the rifle is useful in the mod to kill multiple enemies. By the way the, "you again" line was for Screwdriver1977.
This looks nice.
Get lost, douchebag. The pistol has a great stopping power, causing more injuries due to a larger caliber. In the Doom, this translates into more damage. Well, this way, the information for the helpless idiots like you.
(buried)
The pistol is a disadvantage to players. I'm not an idiot, I know for a fact that the rifle is much more powerful than the pistol. Plus it makes much more sense for Doomguy to have the rifle since that's what he carries in third person while carrying the pistol in first person on the ultimate doom.
Rifles, more penetrating power, not the stopping. Do you have any ballistics knowledges or something... ****, what a primitive language... What about "looks like" it is only your opinion. You can wipe them.
(buried)
I don't know how you're getting so much scores when i'm making a point about what's better than the other. I never tried the pistol in brutal doom because the file doesn't work, but I do know that it isn't as much better as the rifle. The rifle has more bullets to shoot with, it has ADS (Aim Down the Sights), easier to get multiple enemies, and it looks cool, plus it fires faster since it's fully automatic. The pistol....um....oh yeah it has 15 bullets to shoot with, doesn't have ADS, and yeah it's weaker. Do you finally understand?
****, just look how it is implemented Quaker540. As for ballistics: if I shoot you out of the same-M16, the bullet will pass through. With the high level of adrenaline, you can not even its right to notice. Pistol-bullet as you reversals bones and flesh, be sure it is very traumatic. Understand the difference between "Stop" and "penetrating" action?
(buried)
Yeah um I got to be honest....I don't get it.
Бля, если я изволю изложить сие на родном языке, ты вообще охуеешь, я и так вынужден подбирать слова на вашем языке алгоритмов. Кхе, use a translator, I'll explain more capacious and flexible language: учи баллистику, иначе так и останешься имбецилом. Повреждения от пистолетной пули куда тяжелее, чем от винтовочной.
(buried)
Ah I see. Well ok fine, people go with id software's pistol idea instead of brutal doom's rifle. If that's how it is, I won't stop you.
Man, you're hopeless...
(buried)
I said that I won't stop you. I understood your responses that the pistol has hardcore abilities than the rifle.
That's not "my responses" that's physics. I understand that you saw weapons only in games and movies. But in the real world it works differently.
I'll check up on how they work then someday.
Sure. In your own skin, hehe)
(buried)
...Lol.
О, земляк! Привет
yes, because ballistics totally come into play in brutal doom, how 'bout you explain to the guy who made this about bullet arch and such since your such a realist. get out of here you pretentious little ****. you know a smidgeon about firearms and feel the need to be belligerent on the web about your knowledge, and to people who are playing a video game. "**** a gamer for not having extensive knowledge of firearms" is what you're saying basically. you're the only one who looks like a douchebag here, *******. learn english as well by the way, you come off as an even bigger ******* when no one can understand you. by the way, a 9mm handgun does not have as much stopping power as a 5.56 round, especially when you can more accurately put more rounds down range with the rifle faster.
Come on guys,I just added the pistol cuz I like how it look, I'm 34 old and never played Doom because I played Duke Nukem first, but I always know Doom was a great game, now with Brutal Doom and this weapon pack is a pleasure to me finish Doom 1 and 2 :D
Awwwh. Hehe ok, your pistol idea is great. :)
:D yes because I saw the original weapons from Doom 1 and 2, in fact I made the Rifle last, i didnt want to do it :p
Lol XD
i hope you could do a DooM 2016 weapon pack that is compatible with brutal doom.
Even though the graphics are ripped from other games, this looks decent.
I will give it a try eventually. ;)
What about the railgun, grenade launcher, and BFG10K? Where are the designs for those?
As I said, I never played Doom, so I made just the weapons from the original Doom. In the beginning I made this mod just for me, but I wanted to share it, but dont worry I will take the suggestions for a future update :)
Cool. And for making such a good looking weapons mod, I'll tell you a bit about doom's ports. Skulltag was an amazing multiplayer doom port. It featured extra weapons, monsters, and settings in the options menu. Plus lots of player skins can be seen and maps for multiplayer. They cancelled skulltag though, I don't know why but they did. Although great news! The creators of skulltag made a new port that continues skulltag. It's called Zandronum. It still has some of the features from skulltag (weapons, awesome multiplayer, and settings). I don't know if the extra monsters are still in, but they brought back the rest. So yeah, that's what I meant by the weapons. Can you make models for Zandronum's extra weapons? The ones you have now look cool.
I have other stuff to do my friend, i'm not dedicated to brutal doom :) i just made this for fun.
Oh ok then. I'll continue playing my 360 then, good luck.
I really like this but I agree about the missing sprites fix that and it will be awesome!
Mr. predaaator, your customised weapons pack is a legitimate addon for Brtual Doom. However, I have some complaints that I hope you might improve for your future updates:
First of all, the default glove colour (id est, black) is somehow different with that of your custom hand sprite (which is beige-esque to light brown)
Second, the animation is choppy... the "super shotgun" reloading sprite is too messy.
Third, in the same reloading sprite, I noticed a wrist watch on the Marine's left arm.
And lastly, if you could buy some time, can you make an animation sprite for Revenant's shoulder cannon, Mancubus's flame cannon/flamethrower, and the MP40? You will definitely satisfy my gaming experience if you could make those.
I will rate this: 6.5 out of 10.
Nonetheless, good job! 'Tis very rare for someone to post customised weapons pack here. RIP AND TEAR!
I never tried it so...I don't know what they look like. Anyways, destroy ribs too.
Ho! You're back, Nightcaster460. It has been a while since you replied to my comment in the other post.
Anyway, if this list piques you, just download it and see it for yourself. You may add some flaws (that I did not add) you see for improvements.
And what do you mean by "destroy ribs too"?
Well you guys said something that had to do with brutal doom's berserk pack when you pick it up. And sorry I didn't reply quickly, I was playing on my 360.
Oh, right... the gloves, which I did mention in my list. Don't worry about the "reply" issues. And good luck with whatever you are playing in your 360!
Well actually I meant on the rip and tear words. And thanks, playing soul calibur 4 right now.
Thanks my friend I will take the suggestions for a future update :)
You are definitely welcome ^_^
Well if it's true about the weapons needing more smooth animations, then can you fix it?