This mod is standalone and does not need D4D to run. This mod requires GZDoom 2.2.0 to run.
Credits go to D00DGUY for the (functioning) sprites, TheDramaticSkull for D4D: SSSE (Steam Summer Sale Edition), sirleviatan for the brightmaps, Xtor9811 for the player sprites and the Developers of D4D and D4T (DBThanatos, Michealis, Major Cooke, etc.). Link to the mods I used for resources:
D4D: D00DGUY'S Edition: Moddb.com
D4T: Weapons Brightmaps: Moddb.com
D4T: Moddb.com
D4D: SSSE: Moddb.com
Xtor's skinpack: Moddb.com
I put the brightmaps back in and fixed the fist sprites showing original doomguy hands while punching
Enjoy!
Make it compatible with zandronum
Unfortunately, I can't. You just have to use GZDoom 2.2
You can find it here Zdoom.org
Thank you! This is awesome!
Your welcome my dude
The fists are bugged. Can you consider to fix it?
sorry that i didnt get to you right away.
i have fixed this issue and will be reuploading the file shortly
its fixed now
Cool, Thanks! Have you thought about doing the mod for the latest version?
PD: why do you think the brightmaps would not work?
I'm only really focusing on 2.0.3 atm, not much of a skilled coder. I don't really have time for mods since school started
I removed the brightmaps bc the bright was in the wrong location (i.e the brightmap for the two little orange bits on the side of the gun.) I put them back in a little while ago
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Please update this to the recent version of D4D.