Report abuse Codex Badges and Banners
Filename
badges-banners.rar
Type
Skin Pack
Licence
Proprietary
Uploader
boothy_p
Date
Jun 17th, 2012
Size
1.75mb (1,836,845 bytes)
Downloads
4,844 (1 today)
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Description

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for the a lot of the colour schemes, so here they are (exciting huh??). Extract them to your soulstom directory as normal. They'll go in the main badges/banners folder so if you don't want that overwritten, then don't install it, play a game instead :)

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Codex Badges and Banners
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deathteam15
deathteam15 Jun 18 2012, 5:00am says:

Man, that lack of badges and banners was ******* me off pretty bad...;)

+2 votes     reply to comment
boothy_p
boothy_p Jun 18 2012, 5:16am replied:

:), enjoy! And it's not like you not to say ;)

+2 votes     reply to comment
moddlord1
moddlord1 Jun 18 2012, 4:13pm says:

waz up! every update of your mod is great stuff.if you waz a orky girl i would kiss ya!!!lol

+2 votes     reply to comment
deathteam15
deathteam15 Jun 23 2012, 12:13pm replied:

O.o

+2 votes     reply to comment
Shedovv
Shedovv Jul 7 2012, 2:43pm replied:

What are so exiting about this he is - ORC!!! he allaways says "WAAAAAAAAAAAAAGH!!!! WAAAAAAAAAGH!!!!!" And rushs in to battle so it is nothing exiting about he sayn that if you would be a girl of his race you would have a kiss from him. :3
P.S - Be careful with those teeth!

+4 votes     reply to comment
tomga1
tomga1 Aug 2 2012, 8:18am replied:

this brings up odd questions about orky reproduction

+3 votes     reply to comment
Soulreaper_1995
Soulreaper_1995 Sep 9 2012, 7:08am replied:

Reproduction

"Orks have not only survived, they have prospered and are more numerous than humanity. This at least is due in part to how they reproduce. Orks reproduce through the release of spores, which grow into a plant-like womb underground that nourishes the bodies of the various Orkoid species. This is the entire basis of the Orkoid ecosystem, producing first Squigs, then Snotlings who cultivate the Squigs and fungus, then Gretchin to build the settlements, and finally the Orks themselves. This means the Orks, where ever they go, will have an abundance of food, slaves and other resources, a moving ecosystem that supports them as they go on their Waaagh!s

This also makes it extremely difficult to rid a planet of Orks, even if the initial invasion is defeated. Orks release spores throughout their lives, but release them particularly at the moment of death. Without a nearby population of Orks, the fungus will eventually start the Ork life cycle anew. Decades after weathering an Ork Waaagh! settlements on a planet can find themselves faced with an unexpected attack from Feral Ork tribes coming out of the wilderness."
(http://wh40k.lexicanum.com/wiki/Orkoid_physiology#.UEx4dKPEei0)

+2 votes     reply to comment
xhunkx
xhunkx Jun 18 2012, 5:11pm says:

hummm ;) cool thx

+2 votes     reply to comment
BagaturKhan
BagaturKhan Jun 23 2012, 2:53am says:

zer gut! :)

+2 votes     reply to comment
grayfox313
grayfox313 Jul 16 2012, 11:50pm says:

Do you plan on incorporating this into the full mod? Also, do you plan on finishing the ones that aren't done and touching up some that are kind of bland?

+4 votes     reply to comment
deathteam15
deathteam15 Oct 27 2012, 5:38am replied:

I'm afraid probably not...on the list of things to do, this is quite low down, as I hope you can understand.

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Dec 3 2012, 1:08pm says:

I really enjoy the real deal mainstream WH40k icons. Then there those crappy custom made ones like Wendys Burger, Mac Donalds, happy faces, peace symbols, cartoon faces, ect. ect. avoid those!

+2 votes     reply to comment
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