v3.02 Additions: Fixed god mode, left on by accident. v3.01 Additions: This is a small fix for a bug that switched the mk14 with the Mrc in MP games on the client side. v3.0 Additions: Mk14 mod 0, shortdot, misc fixes / adjustments, alternate patches for OTS and ACU. After using the Mk14 EBR in Modern Warfare 2 and seeing several failed attempts to get one legitamately into this game, I decided to go ahead and attempt one myself. Previously I had not liked the design of this weapon, but over time have come to think it looks really cool. It did seem like a very appropriate weapon for the Ghosts, and was actually in the xbox360 version of the game. Modeling the bolt action was a little tricky, and I did attempt to use normal mapping with this one, which slowed my progress, but I’m fairly happy with the end results. Textures, as always could be improved, but that’s never been my strong point or interest with so much else to worry about getting it to a working game stat
v3.02 Additions
Fixed god mode, left on by accident in v3.01 for SP campaign.
v3.01 Additions
This is a small fix for a bug that switched the mk14 with the Mrc in MP games on the client side.
v3.0 Additions
Several weeks ago, Radiator released his BlackHawkDown misison for Graw2 which was incompatible with my weapons pack. Since I love the BlackHawk story, tragic as it is, I wanted my weapons to work with it. Radiator also did some excellent work organizing sound xmls to make it easy for modders to not conflict with each other’s custom sounds and also allow for easy expandability. With those two things in mind, I spent about a week cleaning up my pack which resulted in v2.07. I’m never really happy just releasing fixes like that, especially if they require a lot of work. Fixing up the pack was satisfying but I really want to update it with something worth downloading and had forgotten how fun Graw2 can be to mod, time consuming, but fun.
After using the Mk14 EBR in Modern Warfare 2 and seeing several failed attempts to get one legitamately into this game, I decided to go ahead and attempt one myself. Previously I had not liked the design of this weapon, but over time have come to think it looks really cool. It did seem like a very appropriate weapon for the Ghosts, and was actually in the xbox360 version of the game. Modeling the bolt action was a little tricky, and I did attempt to use normal mapping with this one, which slowed my progress, but I’m fairly happy with the end results. Textures, as always could be improved, but that’s never been my strong point or interest with so much else to worry about getting it to a working game state.
Marcinko suggested adding a shortdot scope, which wasn’t difficult to model, but took some time getting all of the bitmap icons for the SP campaign done. It also required adding many more kits to MP/Coop since it can be attached to not just the Mk14, but several of my other weapons as well. In the end, I think it was a good suggestion and makes the mod that much more complete.
Though I’m not sure many people are still playing this game, I hope the few that are can get some enjoyment out of these efforts. I know I’ve had lots of fun making it and I have to say thanks to all the people who have downloaded and used it over the years. The interest and support of even a few people, especially the community at GhostRecon.net, really make it worthwhile and encouraging to complete projects like this.
Enjoy!
Mk14 Mod 0 EBR
This is the new weapon system added to the mod.
·7.62mm
·20 round mag
·semi auto and full auto fire modes
·custom tweaked sounds
·suppressor attachment
·tactical grip
·multiple scope attachments
Shortdot CQB Scope
·new scope seen above available on most of my weapons
Multiplayer Kits
·added multiple sniper kits to all modes except RvA
·added multiple assault kits to all modes except RvA
·added multiple rifleman kits to all modes except RvA
·added multiple aimpoint support kits to all modes except RvA
·added one recon Mk14 kit to RvA
Misc.
·adjusted m4shotgun, l85a2, and sig552 anim sets to be “less” glitchy looking
·changed bullet texture to be Graw2 style instead of shiny Graw1 style
·made sig552 use m4 scope attachments to free up MP attachment slots
Patches
·acu Patch - acu style uniforms for the ghosts (OTS version included)
·ots Patch - provides 3rd person perspcective
·bhd Patch - compatible with Radiator's BlackHawkDown mission
Very Good Downloading :)
Sweet. Will be downloading soon.
thanks
there is a third person mod integrated in this, right?
Great mod !!! thx you brettzies !!
I have a prob i can`t figure out. When i start, i see your Intro Movie, but ingame the new weapons won`t show up ? Help plz
I have the same problem as Stogie83. Do I need to download all the previous versions or something?
no. and im sorry but i don have anny idea what it could be..
just to be sure.. you do start the mod up with the .bat file in the instalation directory.?
Yes I Do though.... But It doesn't work
i have problem when i start up the game it just crashs & says
Crash in application version: 29980.2562
Animation load error \data\anims\ghost\upper_body
\m1014\upright\m1014_firemode_increase.diesel
Renderer: threaded
Physics : threaded
are you using "this" version of the mod?
if you are not using this version, download this version and try it again.
if you are then download this "again" and "replace" all the files from the previous install and try again.
are you using the .bat file in the instalation directory?
if you are then read Line:1
if you are not using the .bat file and dont know where to find it, PM me (Quickest way of getting in contact with me)
AND last question. do you have the game fully patched?
if you do then refer to Line:1
if not then folow this link to dowload the latest patch:
Strategyinformer.com
(Having Tecnical Difficulties at the moment)
Second Link:https://ghostrecon.gamefront.com/file/GRAW_2_v10_to_v105_Patch;86624#Download
Thats it. hope i helped or will help in the future for people that come across this
oh and do you have all the required software installed and is it up to date?
DirectX
PhysX (Install even if you have an ATI Graphics Card)
C++
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Amazing mod! This is done very professionally and easy to install. Playing this mod makes this game 100% more fun and realistic. I am very impressed with all the player and weapon models, also the textures are amazing!
I think you single handily are keeping this game alive haha, for real. Thanks again to everyone who supported this mod.
How do I revert back to first person? The scopes are useless in third person.
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icon weapon in play game not change and ghost player not image please fix this is. thanks :)
Any chance on anyone having a fix for the 'data\lib\units\types\weapons\ bulletweapon.dsf(-1): cant find member: addon_data in type <Unit>' bug that pops up in Campaign COOP?
How the **** i install this?
how to install this?
i have already downloaded this but i am kind of new to all this. please help.
Is there a way to change the camo to Multicam? ACU is ******* gay and Tri-Color Desert is for grandpas
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