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Jul 14th, 2011
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Just a few maps I made for an upcoming mappack, I just want to see if you like it so I'm not wasting my time. Includes Gravity Things for either physical objects or the player Particle Balls which correspond to the correct color (If the particles inside it are missing then tell me) Blockfields That's all for now, I'll add more. Hope you like it

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Apse: Mappack Test Maps
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TheMarshmallowBear Jul 14 2011, 11:53pm says:

I had a huge issue in one room that prevented me from completing the map (i gave up)

I was in a room where there were two buttons emitting light. (blue and orange) but it was all, stepping pressing nothing worked so I didn't know what to do.

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googoobla42 Author
googoobla42 Jul 14 2011, 11:58pm replied:

Now I don't know why it's happening, I thought I changed the model to the sphere model, which came with the game, I'll have to see

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TheMarshmallowBear Jul 15 2011, 2:14pm says:

I also gotta admit that I just hate the Glados voice now, it's over used, :).

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googoobla42 Author
googoobla42 Jul 15 2011, 2:17pm replied:

Ok, thanks, I'll use it less

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googoobla42 Author
googoobla42 Jul 20 2011, 1:00am replied:

almost done with reducing it, deleted most of them so only the one I think that are important are still there and in the second and third map, glados only talks like 4-5 times. I still gotta fix the first and second rooms in the first map by making it take longer to get the cubes, but my sister has my laptop right now so I can't use it

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MNKYband Jul 24 2011, 4:10pm says:

Nice! Only problem, the particle effect didn't work in the spheres, and in the level where I put a box on a button after I obtain it from flinging to a higher platform, the level after the rocket turret, I had no energy ball to charge the reciever.

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googoobla42 Author
googoobla42 Jul 27 2011, 5:56pm replied:

Sorry, you were suppose to press a switch for the energy ball, but I'll change it so it automatically brings the launcher out once you get the cube. I guess I made the level a bit unclear.
And I still need tester, I'll try getting a friend to do it so I know if the puzzles work or not

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googoobla42 Author
googoobla42 Aug 9 2011, 3:58pm replied:

Actually I didn't make the launcher go automatically. I just had a sprite that was on the switch to turn on when you get the cube.

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Guest Apr 7 2013, 2:45pm replied:

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AmaroqDricaldari Nov 23 2011, 9:00pm says:

Why does that Test Chamber look familiar?

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googoobla42 Author
googoobla42 Nov 29 2011, 12:56am replied:

the one in the picture? It's suppose to be similar to chamber 7 in the actual game.

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SwinDleRZz Feb 25 2012, 9:19am says:

First, sorry for my bad english. I think that I have a bug in a room. I finnished it, but when I must passed through the door to go to the other room, the door did't open. Can you help me ?

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