This archive contains new hi-poly trees in S.T.A.L.K.E.R. SDK format and all Absolute Nature textures.
Thanks Cromm! much appreciated!
BTW, will these work in SHoC too!?
They should but be aware that they are hi-poly and the SHoC engine may not swallow them :/
Ah, yeah, i almost forgot...single core. Too bad
Single core is not a problem. The engine has a low polygon buffer. When it is overfilled the game crash.
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Thanks Cromm! much appreciated!
BTW, will these work in SHoC too!?
They should but be aware that they are hi-poly and the SHoC engine may not swallow them :/
Ah, yeah, i almost forgot...single core. Too bad
Single core is not a problem. The engine has a low polygon buffer. When it is overfilled the game crash.