Doomer - by all means. I have some solid level of knowledge related to classic firearms and military technology (20th century), medium skills in moding of ZDoom (coding, ACS and editing/creating sprites) and entry-level skills in 3D modeling (Blender). You may feel free to use any of my assets on the site as long as you credit me and it doesn't have anything to do with furries. Unfortunately I have far less free time (and creative energies) for moding than desired, but I am always open to neat ideas or requests for minor shared projects as long as I like the core concept and I have the necessary skills to contribute. Please do not ask for porting my Brutal Doom guns to Project Brutality - I'm not interested!

Report RSS Brutal Doom - WW2 pack - BD V22 Beta 3 is out!

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We have a new beta release for Brutal Doom - as probably most of you is already aware of - which is available right here:


The new beta is said to be very close to the gold release therefore I have begin to carefully examine what is going on codewise inside the mod. The situation is "not good, not terrible", however the devs have moved some stuff - like changed a bit the system behind the starting items, which is crucial from the perspective of my addon.

Gonna take a while, to adapt to the new stuff and check for bugs, but I am confident that the whole thing won't take for a long time.

Regarding to features I'm bringing such new guns, such as the MG15, Fedorov Avtomat and some bouncing betties!

Stay tuned and check the new beta!


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