Hey everyone. Lead dev Alice here.
Welcome to the first of many ReVance media updates. We have been working hard over the past months to put together a load of new content that we think will interest everyone from new to old fans.
Speaking of old fans, if you are one, you’ve probably come to expect to see well made visual assets. I’m here to say that today’s article does not disappoint.
First, I’d like to show off our model of Alyx’s signature gun. Not only have we upgraded the design, but we’ve given it a whole new model courtesy of Jerson Gaming.
As you can see, he’s managed to cram a ton of detail into quite a small package.
Next, a piece that some of you may have seen before, made for the old Vance team, by the talented Cheeki Breekio:
I’m happy to announce that this concept has finally come to life in the form of a 3D model, created by our resident character modeler, Gálbano:
Next, we have a couple old designs reimagined by our current artist Leo Hiroaki. First, the assault variant of our wasteland bandits:
Followed by our Heavy Combine Soldier (otherwise known as the Adjudicator, or Judge for short):
And of course, both of these guys have been given a 3D model of their own:
Shifting gears to the player experience, I’d like to introduce our reimagined Heads-Up Display. Our HUD combines Half-Life 1's charm with a more Half-Life 2 inspired “modern” aesthetic.
As we continue this journey of ReVance development, I’m excited to introduce the first of many devlogs we have planned. Narrated by our current Lead Mapper, Paragon, these devlogs will offer a more detailed look at the new features we’ve added.
To parrot Paragon, we’re always looking for more talent to help us make this dream a reality. You can find us over at our Discord Server
As a final announcement we’d like to say that unfortunately after this Development update, the gitlab project will return to being private. We will not revoke permission or access to use any of the game’s assets you may already have access to, however we ask that you respect our decision to keep the awesome stuff we have in the works a secret :).
When our playable demo is ready for release, we plan to release it publicly for free on steam. Stay tuned for more info on that!
Happy holidays,
The ReVance Team
Looking good
This is most excellent news! Everything here looks absolutely splendid, and I want to thank all the talented masterminds currently working on this. Such remarkable quality! You have my utmost respect, and I am excited to see what's next!
Looks great! The Centipede headcrab zombie is crazy!
This looks great! 😸
splendid!
All of this looks incredibly good, keep it up! Really excited for the future of this mod
Seems like you rebounded with great success. Always wanted to fight Bandit Enemies in the HL2 setting to flesh out the concept that not everyone is on the side of the Rebels!
Same here, I liked how another mod Evacuation also had bandits as an interesting concept since not everyone that is against the Combine would have the same agenda for freedom in mind.
Can't wait to see if they'll make the wasteland scavs look more diverse with some having different clothing and armor and have good AI that isn't just reskinned hostile rebels.
You guys are BACK.
Keep up the good work!
Looks absolutely fantastic. The added features will really set this one apart - it won't feel like another HL2 mod where you may as well be Gordon. Awesome work; I'll be keeping a close eye on this one.