Post news Report RSS An update on all of my mods

An quick update regarding all of my in-development mods and how things have been doing for a while

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This is an update that resumes the work I have done on my mods, my new plans, and maybe some actual news.


Black Lambda - Codename: Black Lambda & Xen Reworked

After some time of thinking, I've finally put my plans in order for Black Lambda: I will keep on improving it with new features and gameplay elements, But this time, it will be set on 2 sub-projects:

Codename: Black Lambda

Codename: Black Lambda takes off from the original story of Black Lambda, remaking old maps, adding new story content, sequences and returning original ideas from the old Black Lambda, turning it into an actual story.

Xen Reworked

Xen Reworked reimagines Half-Life's xen chapters to fit the game's original designs and concept arts, adding new areas, new enemies, and various new elements (and yes, there will still be platforming sections, sorry.)

Oh, and btw: NO, the mod is not dead.


Half-Broken 2

Half-Broken 2 is the mod that I've spent the most time working on recently, and despite the development doing really good, it is still long and time consuming (I have to remind that I am still the only developer).

I have plans to make a new demo for it, not at the moment as I am currently working on various fixes and conceptual tests, but I also plan to post some game elements showcase and development stuff when I can, for now it is still in active development.


Type X

For those who've been waiting for some updates on Type X, I have some good news: I started testing a bit on it again, and I'll be working on a new version when I get my hands on a better code base, so I'll be heading back to it really soon.


And what about Squad Foxtrot?


...


Screw Squad Foxtrot, ok?

That mod was a mistake, and I will delete the mod page when able to.


Conclusion

I've recently spent alot of my available time working mainly on Half-Broken 2, but I am heading back to my other mods so I can get back to work on them, and I might have some new stuff to show up.

I shouldn't be spending so much time working mostly on mods, but personally, I've spent a lot of effort on those, so leaving those now would be a shame, but I'm still managing time so that I can also work on my more important projects.

Now, if you have any questions, regards, or anything really, you can comment up or send me a private message, I'll be answering everyone, and if you want more regular updates, you can join that Discord server I made a while ago (ok well, it hasn't got lots-a updates recently, but at least it doesn't cost anything).

And for now, I'll see yall next time.

Ayydrian Sheepherd

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