This addon includes 50 new artefacts for Call of Chernobyl 1.5r6.
Little something I made for myself then decided to share with others. Now actually works in CoC 1.5.
Ever since the destruction of C-Consciousness the frequent emissions that follow spawn new types of artefacts across the Zone. Some of them have since become common knowledge, although many remain rare and difficult to locate even with the most advanced detectors. Can you find them all, stalker?
- a total of 50 new artefact types distributed across the Zone
- some properties tweaked according to the artefact's lore/common sense
- improved translations of names and descriptions
- updated detectors to be able to find the new artefacts depending on their rarity
Compatible with vanilla, OWR, OGR, as well as unofficial Arsenal Overhaul.
axebeardbeardaxe for his basic adaptation of the New Artefacts addon and av661194 who made the addon in the first place.
Good hunting, stalkers!
(buried)
Are these artifacts YOURS? Cause I've seen them in StalkerSoup as well...
"axebeardbeardaxe for his basic adaptation of the New Artefacts mod and av661194 who made the artefacts in the first place."
Read the Description.
It contains many answered mysteries.
What is ROA ?
Riot Gin's Outfit Addon.
hello, can i ask you a favor to give us a list of names of your artifacts plz?
SAH (Artefact Hunter) is better, but no new artefact models. Possibly a collaborations for new artefact models, would be nice.
Would be proper to hear why you think it's better, Than to just throw out a blank statement like that. Somewhat disrespectful to the author of this particular mod..Just sayin' bro.
I dont think it is disrespectfull, its just a statement, thats all
new 1.5r4 game required?
Works fine with old saves. A couple of emissions and you'll have plenty of new artefacts to find.
An important update. Features +4 artefacts and rebalanced stats.
Which folder do I use if I only have OWR, not the ROA addon?
I think the OWR+ROA version should work. Let me know.
+4 artifacts? Is it known or totaly new ?
I took icons and models from SGM but made names and properties from scratch. So, completely new.
Great , it sounds like a plan xD
Is it comatible with Arsenal Overhaul???? Please tell me.
I didn't include a compatibility patch for it. Is AO even compatible with CoC 1.5, actually?
No its not :) , not yet
There is an unofficial update of AO to CoC 1.5R6.
doesn't work with Arsenal Overhaul :(
Go check the other Artifacts expansion for CoC 1.4.22 , this one is only for CoC 1.5 and AO isnt compatible with this version! It will be once CoC 1.5 come out as a full release!!
Will this work in CoC 1.5 r6 with OWA given that OWA modifies files in the database and not gamedata?
The only thing this needs to work with a specific weapon addon is a proper set of equipment icon coordinates. I think it should work, although there've been some changes to artefact distribution and this addon isn't up-to-date with that.
does this work with MLR
I think it should, the MLR on our site's got a compatibility patch that should be enough. Does MLR work with CoC 1.5, though?
the artefacts are invisible for me I'm useing coc 1.5r6
Which addons do you use? Are you sure you installed the proper compatibility patch?
It works fine with R6 and OWR. The variety of the new artefacts over the vanila ones is quite valuable and is a reason for prolonged hunting expeditions in all areas in the Zone. There are some atefacts that could be found only in specific locations (no spoilers here).
Well done, thank you.
Really enjoying this mod. Well done! :]
What is with the Gimble artefact though. Has no properties, except that it says that it can be used to teleport.
You can use Gimlet to fast travel. Right click a house icon on your PDA map and give it a try.
You mean you have disabled quick travel unless the player owns a Gimlet artifact? I'm trying to quick travel normally but it doesn't work - even if I use the "enable quick travel" mods.
I recommend trying out the Immersive Fast Travel addon. I've personally checked that it works with CoC 1.5r6 and it should be compatible with AE as is.
If not, you could give my Lost to the Zone a try. It works with IFT for sure.
Thanks, I found the checks in the script. I'm compiling a mod pack for a friend who wants this mod and sometimes needs quick travel for long trips (sorry for Gimlet, it's a good idea though!).
Thanks anyway for the suggestions!
Hey BeeTLe, did you ever get that mod working, if so can you send me a download or tell me what to change? Thank you!
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what is the best one ?
IIRC Monolith and Basilisk are some of the best artefacts.
Think the idea for your add-on is great, but I couldn't make it work bud. Tried every version of your mod, one by one.
I'm usin' 1.5r4 and, honestly can't remember what add-on for weapons I've installed, if any...guess only whatever was available for 1.5r4 at the beginning.
great mod.
Very cool artifacts SarisKhan. Thank you for sharing your mod.
But I have a problem; the traders wont buy normal artifacts.
They paid handsomely for yours, but they don't care for the vanilla ones.
It seems that the new artefacts are so popular that all traders want to buy them. "Normal" traders still buy the good ol' artefacts, though, I've checked with Spore.
Had a reply in the main page to that. Seems the Devs disabled it for all traders except the scientist.
The mod sound very good but when I copy all from Vanilla [CoC 1.5r6] to gamedata I play game and the item ui weird. weapon ammo armor changes to artifact. How i can fix this? thank you
Okay me confused. How do you exactly install this? There is so many compatibility patches I'm not sure if I'm installing it right and I cannot find the items in the debug spawn menu to ensure I've installed them correctly and haven't found any of them naturally. Could you please tell me what I need to put in to there? I am playing on 1.5.4 with STCoP and Gnomous Scopes with this mod. Do I put the 1.5.6 file, then 1.5.4 then STCoP compatibility or just 1.5.4 then STCoP compatibility? I ask this because there is only two folders in 1.5.4, which doesn't make sense when 1.5.6 has way more folders that pertain to the mod itself including the animations and stuff. Also my binoculars are bugged and look stupid
Edit: The binoculars is Gnomous Scopes
Version changes and obsolete addons make this confusing. I think I'll move to exclusive 1.5r6 support for the sake of clarity.
Yeah the 1.5.6 version works. I'm using OWR and Artifact Expansion and works fine, shows up in debug menu et al.
SarisKhan someone made an Arsenal Overhaul patch for 1.5.6 and I'm wondering about compatibility. There is only one thing that'll conflict and that is the ui_icon_equipment.dds since, well, they're different. Ever other file will work with this so I am wondering if you can make a compatibility for 1.5.6 AO. I would do it myself but I have no ******* clue how to edit .dds files
I actually did make a patch for this: Mediafire.com