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Post tutorial Report RSS Nimble's door locked (Lost Alpha) [How to open]

It happened to me in LA DCE, after killing the poltergeists, the door that holds Nimble still locked, i used Debug menu in order to glitch the door, talk to Nimble, spawn the correct poltergeists and finish the quest.

Posted by on - Basic Mapping/Technical

[ CAUSE ]
Seems like the first dialogue, that spawns the poltergeists didn't happened, i believe he talked to me throught the door, but i pressed esc instead of an answer, the poltergeists spawned but not the related to the door the bug started there.

[ FIX ]
Looking into russian websites, i found a cheat debug menu to be used with DCE

You must instal the file in this LINK and add "-developer mode" to your LA shortcut, to do that right click on the shortcut, in the first line add "-developer mode" (no commas) at the end of the line. for example my directory: (D:\Games\STALKER\LostAlphaKemtak\bins\XR_3DA.exe -developer mode).

After installing the debug and adding the code, enter your game, move to Nimble's door. To access debug menu, you must press "Esc" -> F2 or F3, in this case, you will be using F3 in order to spawn the mounted guns.

3° When pressing F3, if you are using eng localization, you will notice the letters are weird, but the order to spawn the mounted gun is this:



4° Now the execution of the process, first, the objective is to spawn the mounted gun in the crack of the door, in order to make it open a little (in the right direction) so you can talk to Nimble, and spawn the correct poltergeist, that unlocks to door. Move to the right side of the door, aim to the crack and spawn the guns until you get a breach to talk to Nimble (If your sound disappear, dont press esc, go to a safe spot and save your game, the engine is about to crash). Make sure to spawn as less guns as possible, always keep a back up save without the guns, they are permanent!

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